Smash Ultimate update 11.0.0 patch notes: Pyra added, Pichu buffed, Min Min nerfed

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Smash Ultimate has added new fighters Pyra and Mythra in update 11.0.0, alongside a huge pile of Pichu buffs, long-awaited Min Min nerfs, and plenty more ⁠— here’s all the buffs, nerfs, and changes in the March 4 patch notes.

The biggest headliner in 11.0.0 is the new Smash fighter: Pyra and Mythra.

The Xenoblade Chronicles 2 duo is a unique combo act — the first in Smash Ultimate — with Pyra dominating the battlefield with her iconic flame attacks, while Mythra fights with a sword. The two-in-one fighter will be available on live servers as soon as 11.0.0 is installed, pending Nintendo’s green light.

A new Xenoblade-themed map, called “Cloud Sea of Alrest,” has also been released in 11.0.0 alongside Pyra. It is a standard eight-player battlefield.

Pyra and Mythra have been added to the ever-growing Smash Ultimate roster in 11.0.0.

Pichu gets survivability buffs in 11.0.0

Smash’s 11.0.0 update has a hefty stack of buffs and nerfs for 26 fighters.

Some of the biggest changes are coming for cute Pokemon battler Pichu, as Nintendo looks to increase its survivability. The electric mouse fighter will no longer take as much damage when using its Side Smash, Forward Air Attack, Forward Throw, Side Special, and Up Special.

Pichu will also be “invincible” during its Neutral Air Attack’s damage window.

Pichu copped nerfs to its Side Smash, Forward Throw, Up Special, and more.

Min Min finally nerfed

On the opposite side of the 11.0.0 coin, notorious downloadable ARMS fighter Min Min is getting whacked with nearly half a dozen ability and move nerfs.

Min Min’s side smash attack is getting hit the hardest. It now cannot charge for as long, and has a “reduced launch distance” for the dragon’s lasers while using Dragon’s ARM. Min Min’s air dodge has also had its vulnerability increased.

The same nerf has been applied to the controversial fighter’s falling frames as well.

Min Min, who is notoriously one of Smash’s most hated fighters, has finally been nerfed.

The new 11.0.0 update should be available on all Nintendo consoles, including the Nintendo Switch and Switch Lite, from right now.

Here’s the full Smash Ultimate 11.0.0 patch notes, courtesy of Nintendo.

Smash Ultimate update 11.0.0 patch notes

FighterMoveChange
LinkOtherMatched the vulnerability with other fighters when falling in place.
Captain FalconUp SpecialReduced vulnerability after hitting an opponent.
JigglypuffOtherMatched the vulnerability with other fighters when falling in place.
ZeldaOtherMatched the vulnerability with other fighters when falling in place.
PichuSide Smash AttackDecreased the amount of damage taken when using the move.
PichuNeutral Air AttackMade the ears invincible during the attack’s high-damage window.
PichuForward Air AttackDecreased the amount of damage taken when using the move.
PichuForward ThrowDecreased the amount of damage taken when using the move.
PichuSide SpecialDecreased the amount of damage taken when using the move.
PichuUp SpecialDecreased the amount of damage taken when using the move.
GanondorfUp SpecialReduced vulnerability after hitting an opponent.
Zero Suit SamusNeutral Air AttackIncreased the vulnerability when landing after using the move.
Zero Suit SamusUp SpecialDecreased attack speed.
WarioUp Tilt AttackDecreased the amount of time the hit detection lasts.
WarioDown SpecialDecreased attack speed for the third level charge.
Decreased attack speed of the max charge.
Diddy KongDown SpecialIncreased the amount of time until you can throw another banana peel after throwing one.
King DededeSide SpecialReduced vulnerability.
Increased the chance the Gordo will get stuck on a wall.
Increased the speed you can hit back Gordos that were reflected by the opponent.
R.O.B.OtherMatched the vulnerability with other fighters when falling in place.
VillagerOtherMatched the vulnerability with other fighters when falling in place.
Little MacUp Smash AttackIncreased the amount of time hit detection lasts.
Mii BrawlerOtherMatched the vulnerability with other fighters when falling in place.
Mii SwordfighterOtherMatched the vulnerability with other fighters when falling in place.
Mii GunnerSide Smash AttackIncreased attack range.
Mii GunnerOtherMatched the vulnerability with other fighters when falling in place.
PalutenaDash AttackIncreased vulnerability.
PalutenaForward Air AttackIncreased the vulnerability when landing after using the move.
PalutenaGrab AttackDecreased the grab range of the normal grab.
ShulkOtherMatched the vulnerability with other fighters when falling in place.
IsabelleOtherMatched the vulnerability with other fighters when falling in place.
JokerSide SpecialIncreased vulnerability for Eiha.
JokerDown SpecialIncreased vulnerability when Arsene is present and a counter is not triggered.
HeroOtherMatched the vulnerability with other fighters when falling in place.
Banjo & KazooieOtherMatched the vulnerability with other fighters when falling in place.
BylethDown Smash AttackExtended launch distance.
BylethDown Air AttackExtended launch distance.
Increased power against shields.
BylethSide SpecialIncreased the opponent’s downtime when shielding from the tip.
Reduced vulnerability when using the move in the air.
BylethUp SpecialExtended launch distance when stepping on an opponent with high accumulated damage.
Increased attack speed.
BylethOtherMatched the vulnerability with other fighters when falling in place.
Min MinAir DodgeMatched the vulnerability with other fighters when performing an air dodge.
Min MinSide Smash AttackShortened the amount of time you can charge a smash attack.
Min MinSide Smash AttackReduced the launch distance for the dragon’s lasers while using the Dragon ARM.
Min MinOtherMatched the vulnerability with other fighters when falling in place.
Steve & AlexDown Smash AttackIncreased attack range.
SephirothDown SpecialMade it easier to hit multiple times.

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